Regular readers, of which there are probably one, will remember about a year ago, when I wrote about Myst Online: Uru Live. An MMO centred around the Myst Universe, which failed and was released as a single player game called Uru: Ages Beyond Myst, before being resurrected as an online game by GameTap for about a year before dying again. The online version was a game I never got around to playing, but I wrote about how, as someone who only played the single player version, it didn’t surprise me it never took off and how it was a flawed idea from the beginning.
That post received a record amount of feedback, nearly 30 comments, which is incredible, considering I rarely get any comments that aren’t spam. Of course the feedback was from those who were fans of Myst, including some who were major players in the Myst fan community. So of course they told me why I was wrong, some a little more crusader-like than others. One of them posted a link on the official Myst Online forums, and you know I just realized, he said I called Myst Online a “flop”, in quotes, which I didn’t, you can check, and one of the commenters said I used the word “facts”, in quotes, which I didn’t, you can check, although the leader of the crusade did. I believe that is called a straw man fallacy. He even called my blog “contemporary game review journalism” which is kind of embarrassing, primarily because it’s not…it’s a blog, it’s one asshole’s small-time blog.
Anyway, when people made me aware of the concept of instancing in Myst Online, politely, I retracted a lot of what I said while explaining that it doesn’t make sense in-universe…or in-cavern as they call it.
Of course, just to boast my own ego, I’d like to mention that most of the feedback I got was actually positive. Saying they agreed with most of my points but I missed the point of instancing.
So since then, Cyan got their shit together and brought Myst Online back, under their own servers and free. I would have liked it if they said free to those who already bought the original Uru, but whatever, it would have been difficult to coordinate and this is more open anyways, so it’s all good.
The first few days were apparently insane, with thousands signing up for the game. THOUSANDS! I know we are all excited it’s back, but seriously, I didn’t even know there were a thousand Myst fans who still gave a shit about the franchise, much less paying close enough attention to sign up on opening day. Continue reading